Virtual Research Environments Book

Virtual Research Environments


  • Author : Robert N. Allan
  • Publisher : Elsevier
  • Release Date : 2009-07-30
  • Genre: Language Arts & Disciplines
  • Pages : 284
  • ISBN 10 : 9781780630144
  • Total Read : 77
  • File Size : 14,7 Mb

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Virtual Research Environments Summary:

Virtual Research Environments examines making Information and Communication Technologies (ICT) usable by researchers working to solve “grand challenge problems in many disciplines from social science to particle physics. It is driven by research the authors have carried out to evaluate researchers’ requirements in using information services via web portals and in adapting collaborative learning tools to meet their more diverse needs, particularly in a multidisciplinary study. This is the motivation for what the authors have helped develop into the UK Virtual Research Environments (VRE) programme. They illustrate generics with specific instances of studies carried out comparing portal technologies and evaluating usability. This work, and further development of collaboration and Webbased research tools has been carried out with international collaborators, in particular using the Sakai framework and other recent Java-language based portal programming frameworks and associated standards. The book is divided into a number of chapters providing motivation, illustrations, comparisons of technology and tools, practical information about deployment and use and comments on issues and difficulties in ensuring uptake of e-Science and Grid technology by already practicing researchers. Definition of Virtual Research Environments and e-Research with analogies to Virtual Learning Environments Compilation about how e-Research is carried out with reference to work in UK and USA on portals and services for collaborative learning, shared information services and repositories and their application for multi-disciplinary research Description of Science Gateways to distributed research resources (Grid computing, data and Web 2.0 style collaboration tools) and their relevance to the grand challenges facing research requiring large teams

Towards Interoperable Research Infrastructures for Environmental and Earth Sciences Book

Towards Interoperable Research Infrastructures for Environmental and Earth Sciences


  • Author : Zhiming Zhao
  • Publisher : Springer Nature
  • Release Date : 2020-01-01
  • Genre: Application software
  • Pages : 373
  • ISBN 10 : 9783030528294
  • Total Read : 72
  • File Size : 19,5 Mb

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Towards Interoperable Research Infrastructures for Environmental and Earth Sciences Summary:

This open access book summarises the latest developments on data management in the EU H2020 ENVRIplus project, which brought together more than 20 environmental and Earth science research infrastructures into a single community. It provides readers with a systematic overview of the common challenges faced by research infrastructures and how a 'reference model guided engineering approach can be used to achieve greater interoperability among such infrastructures in the environmental and Earth sciences. The 20 contributions in this book are structured in 5 parts on the design, development, deployment, operation and use of research infrastructures. Part one provides an overview of the state of the art of research infrastructure and relevant e-Infrastructure technologies, part two discusses the reference model guided engineering approach, the third part presents the software and tools developed for common data management challenges, the fourth part demonstrates the software via several use cases, and the last part discusses the sustainability and future directions.

Handbook of Research on Teaching With Virtual Environments and AI Book

Handbook of Research on Teaching With Virtual Environments and AI


  • Author : Panconesi, Gianni
  • Publisher : IGI Global
  • Release Date : 2021-02-19
  • Genre: Education
  • Pages : 811
  • ISBN 10 : 9781799876397
  • Total Read : 87
  • File Size : 11,7 Mb

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Handbook of Research on Teaching With Virtual Environments and AI Summary:

The increasingly pervasive use of digital technology has catapulted society into an interconnected world where the natural boundaries between humankind and machine, virtual and real, individual and community have become less perceptible. As individuals interact with different digital technologies, they must build a digital intelligence, which must be further cultivated as it is a key competency for the future of school and work. Digital intelligence includes understanding the mutual strengths between people and technology, as well as developing an awareness in the use of digital tools in order to avoid common threats such as cyberbullying, addiction to video games, techno-stress, and more. As adolescents continue to engage with virtual reality and 3D virtual worlds where the online and offline overlap and coincide, it is important to build this intelligence as well as utilize these technologies to promote successful learning. The Handbook of Research on Teaching With Virtual Environments and AI explores the new personalized educational opportunities that are available with digital technology and virtual environments that can be used within education. This book focuses on the use of these tools and how to navigate the use of new technologies such as AI and virtual environments for educational practices. While highlighting topics such as virtual worlds, game-based learning, intelligent tutoring, augmented reality, and more, this book is ideal for teachers, administrators, technologists, educational software developers, IT specialists, practitioners, researchers, academicians, and students interested in how virtual environments and AI are being implemented in teaching practices.

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments Book

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments


  • Author : Yang, Harrison Hao
  • Publisher : IGI Global
  • Release Date : 2011-07-31
  • Genre: Computers
  • Pages : 840
  • ISBN 10 : 9781609607630
  • Total Read : 76
  • File Size : 15,9 Mb

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Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments Summary:

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.

Information Visualisation and Virtual Environments Book

Information Visualisation and Virtual Environments


  • Author : Chaomei Chen
  • Publisher : Springer Science & Business Media
  • Release Date : 2013-11-11
  • Genre: Computers
  • Pages : 223
  • ISBN 10 : 9781447136224
  • Total Read : 95
  • File Size : 20,5 Mb

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Information Visualisation and Virtual Environments Summary:

Linking the two areas together, this book presents the latest research and development, so as to highlight the potential of information visualisation as an enabling technology in the design of new generations of virtual environments. This will be an invaluable source of reference for courses in information visualisation, user interface design, virtual environments, HCI, and information retrieval, as well as a useful resource for consultants and practitioners. The book contains 144 colour images of intriguing and influential works in information visualisation.

Readings in Virtual Research Ethics Book

Readings in Virtual Research Ethics


  • Author : Elizabeth A. Buchanan
  • Publisher : IGI Global
  • Release Date : 2004-01-01
  • Genre: Business & Economics
  • Pages : 362
  • ISBN 10 : 1591401526
  • Total Read : 69
  • File Size : 12,5 Mb

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Readings in Virtual Research Ethics Summary:

Provides an in-depth look at the emerging field of online research and the corresponding ethical dilemmas. Issues covered include: autonomy; justice and benevolence; informed consent; privacy; ownership of data; research with minors; and respect for persons.

Virtual Environments and Advanced Interface Design Book

Virtual Environments and Advanced Interface Design


  • Author : Woodrow Barfield
  • Publisher : Oxford University Press on Demand
  • Release Date : 1995-06-01
  • Genre: Psychology
  • Pages : 580
  • ISBN 10 : 9780195075557
  • Total Read : 85
  • File Size : 10,6 Mb

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Virtual Environments and Advanced Interface Design Summary:

Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

Handbook of Virtual Environments Book

Handbook of Virtual Environments


  • Author : Kelly S. Hale
  • Publisher : CRC Press
  • Release Date : 2002-01-01
  • Genre: Technology & Engineering
  • Pages : 1272
  • ISBN 10 : 9780585399102
  • Total Read : 62
  • File Size : 19,5 Mb

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Handbook of Virtual Environments Summary:

This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide their development efforts and addresses technology concerns, as well as the social and business implications with which those associated with the technology are likely to grapple. While each chapter has a strong theoretical foundation, practical implications are derived and illustrated via the many tables and figures presented throughout the book. The Handbook presents a systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given area of expertise to provide extensive scope and detail on VE technology. After providing an introduction to VE technology, the Handbook organizes the body of knowledge into five main parts: *System Requirements--specifies multimodal system requirements, including physiological characteristics that affect VE system design. *Design Approaches and Implementation Strategies--addresses cognitive design strategies; identifies perceptual illusions that can be leveraged in VE design; discusses navigational issues, such as becoming lost within a virtual world; and provides insights into structured approaches to content design. *Health and Safety Issues--covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns. *Evaluation--addresses VE usability